![]() I've filed a bug with Apple because it seems like this is a bug since the volume levels are so dramatically different between the different categories but I don't expect to get an answer (or solution) quickly from them. ![]() Has anybody else encountered this problem? I'm stuck trying to figure out how to return the volume levels to normal in my application. ![]() On the same device running iOS5 (or iOS4), there's no difference in volume levels with the different audio session categories. If I simply change the audio session to one of the others like kAudioSessionCategory_SoloAmbientSound or kAudioSessionCategory_MediaPlayback the volume levels return to what they were previous to iOS6 but of course I am not able to record audio. As of iOS6, the playback volume (regardless of the playback mechanism) through the speaker has been reduced dramatically - to a point where the volume is barely audible even at maximum volume. ![]() I have an application that plays audio via AVAudioPlayer as well as an AudioUnit player implementation. ![]()
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